Setting - Retreada Islands

The Retreada Islands are a setting I'm throwing together quick and cheap with AI maps and art. Whenever my mind gets distracted and doesn't want to work on more serious things I jump on over and work on this a bit.

The setting has a single God "Lough" (pronounced Law). The cult has divided into two conflicting cults (like Protestants and Catholics). The point is the only temples in town are Temples of Lough which makes things a bit easier from my point of view even if it does straight-jacket the player who wants to be a Cleric a bit. 

Below is the map of the Islands, created by AI with my own text added Eventually it'll be a two-page spread (thus the line) when it finally gets put into a proper pdf. I'm not sure I like the city icons or not, they appear to be a slightly different style than the geography but they'll do for now.

The idea for the setting was some islands that could be dropped into a GM's existing setting or that would allow the GM to easily draw the world beyond the islands and create their own. I did not want an empire or large kingdoms but a bunch of medieval city-states that might fight each other all the time the way the Italians did. I wanted the climate to be Greek/Italian for some reason. The North East part of Bleaking Island (in the Eastern shadows of Mt Stumblecrag) will have a handful of ruins to make it easy for a GM to place adventures if they aren't into sword & sorcery factions fighting in the cities type adventure. 

I went for British sounding names all around. I considered German but the Warhammer world has already mined that vein.

I'm still working on the history of the place but may not go into detail to let each GM fill in the story to fit their world. 

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