AI City Maps
So I've been playing with AI a bit more. Specifically Gemini and ImageFX. They are finicky but with patience they produce some nice stuff. I decided to try to produce some villages. First it makes you change your prompt after a few attempts and it also gives up on you after a mysterious number of attempts a day so it was a slow process.
My tags were a variation of Realistic isometric map medieval walled village. I tried Roman instead of medieval and port and city, town and castle and a bunch of other things instead of village. Also image was interchangeable with map.
Turns out it's not entirely clear on isometric because my understanding is it means a specific angle and thus all isometric should be the same perspective. That's sort of the point. But it managed occasionally to produce things that were usable.
Also realistic produced buildings with mushy roofs that looked ready to collapse. I fixed that initially by doing similar prompts but with building or city block instead of village and then using Photoshop to replace the mushy roofed buildings.
Then I stumbled upon minimalist instead of realistic. They couldn't really manage gatehouses and looked a bit like video game cities but I really liked the results.
I added the callouts and legend myself so they could be player handouts. I'm not gonna add further details to these. I consider them in the Public Domain so if you like what you see take em, use 'em. I'll produce more in the near future if the AI starts cooperating again. Seems that Goggle screwed up recently producing black Nazi images in order to be more inclusive and has been fighting with their code and I've been getting worse results lately. Hopefully that'll figure it out.
Also I would note that these are pretty small for walled settlements. They barely qualify as small villages but in a world with monsters roaming all around I think I could justify the walls.
Spear Vs Swordsmen
AI Artwork
I've never really thought AI artwork was a good idea. We near the point where entire professions will be wiped out. A buggy whip sort of moment and I take that personally because I trained as an artist even if I let my drawing skills atrophy a bit over the years. Perhaps things will be better once AI has been trained and looks less soul-less and the hands aren't as creepy and all that but it'll be a painful road getting there.
The AI art program I've played with produced garbage. Maybe I'm not good enough at picking the exact words as I've seen other peoples samples that looked pretty good, but mine all result in abominations. Perhaps for Gamma World art that might work but not for what I'm looking for.
Having said that I read a post on Tenkar's Tavern titled Is AI in our industry really that bad? (Dungeon Alchemist). I like the samples I've seen from Dungeon Alchemist and never really considered AI for dungeon maps. After all Drawing Dungeon maps is kind of fun. Yes drawing really good ones can be a choir (I lean heavily on Dyson Logos amazing maps a lot). Still this seems a niche AI might be good at. So when I stumbled across Imagine.art, an AI program I hadn't used before I started blasting away at commands and I was actually happy with the results.
I used the text "Isometric dungeon room with near walls removed to show table, benches, and other furniture" The near walls removed didn't really work right, and what's with the windows and no exit? Still the room has character and with photoshop I might be able to clean it up and make it to my satisfaction. Doing a whole dungeon would be painfully slow though (guess Dungeon Alchemist fixes that).
Here is another. Same text (I think) but set to Disney Style. Why Disney style gives a low wall instead of wooden fence I don't know. AI works in mysterious ways, still I kind of like it. I'm not sure how I can use it but I'm always looking for isometric dungeon dressing and there is a lot of that here.
A third one for good measure. The prompt this time: "Isometric dungeon room with near walls removed to show torture equipment and victims chained to wall". The result, well we still have a cheery little window and no victims, but the rest is kind of nice.
So AI isn't totally terrible for some things.
Drivethru sales
are not great.
I put Maritime POD up for sale half a month ago and still no sales. The pdf sold consistently and then died off around the same time. I'm very proud of the product and think it's very usable at the table. I've never really liked how so many folks constantly pimp their products but it's become very clear why they do. If you don't remind people constantly a product slips out of sight out of mind on Drivethru. At least until you've created enough products and hopefully developed a solid reputation with those that purchased those products to justify them buying your back catalog.
Sad because I'm not a self-promoter. Not at all. But I'll continue publishing things because I sort of feel a drive to do so. For now, Maritime is still available as PDF and POD on DriveThruRPG.
Maritime POD now available
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