I've never really liked the examples I've seen because they always create a hodge-podge of maps made from different artists, I have no imagination that way, but Dave's mapper has a button in which you can create a map only by a select artists. Of course they had that feature, I just didn't look. It's pretty awesome. I'm a fan now.
Bookmark Map?
Dungeoneering has an interesting idea in the post Bookmark Dungeon: Shrine of Odolric the Cruel.
A dungeon map on a standard 2"x6" bookmark. In this format you can move the card to wherever you have the appropriate room descriptions.
Instead of having a removable cover with map the way they did it in the old days. I guess any size printout map could work the same way but this seems extra cool to me for some reason although the shape would be a challenge.
Random Cave Maps
Delta's D&D Hotspot has an interesting post called Cave Dice on using 6-sided die to generate simple caves.
I like this as it allows a GM to rapidly create a small cave lair in the wilderness.
I ran across something I thought would help make a slightly larger system. Brialle pips. In most cases the pips indicate tunnels/corridors but as in Delta's Cave dice a group of four (as in g and q) indicate a chamber.
Roll 1d4 to determine how many braille letters to use, then roll 1d20 that many times to determine which letters.
1d20 | Braille Letter |
---|---|
01 | a |
02 | b |
03 | d |
04 | e |
05 | f |
06 | g |
07 | h |
08 | i |
09 | j |
10 | l |
11 | n |
12 | o |
13 | p |
14 | q |
15 | r |
16 | s |
17 | t |
18 | v |
19 | w |
20 | y |
Table 2: New letter is...
1d4 | Above/Same |
---|---|
01 | Same level |
02 | Same level |
03 | Below |
04 | Below |
And roll 1d4 to determine the nature of any vertical differences:
Table 3: Connection is...
1d4 | Above/Same |
---|---|
01 | Hole in the floor/roof |
02 | Drop/cliff |
03 | Steep but navigable slope |
04 | Shallow slope |
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