- GM Don’t List #1: Morphing Reality
- GM Don't List #2: Rolling to Failure
- GM Don’t List #3: Resolution Dithering
- GM Don’t List #4: Thou Shalt Not Hack
- GM Don’t List #5: Not Knowing the Rules
- GM Don’t List #6: Choose Your Own Adventure
- GM Don’t List #7: Preempting Investigation
- GM Don’t List #8: Mysteries With No Clues
- GM Don’t List #9: Fudging
Best of the Web - GM's Don't List
The Alexandrian has a series of posts called GM Don'ts. They are all good:
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Best of the Web, Settlements
I haven't done this in awhile but Best of the Web was always intended for me to be able to find and revisit cool links, and I found one ...
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I've talked about Encumbrance before . Basically I prefer a slot-based system which is fairly common among the OSR. What I'm thinkin...
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There has been discussion back and forth over map scale with many deciding that 6-mile hexes were superior. I happen to agree. A 6-mile hex ...
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So I've been running T2 White Plume Mountain. Everyone has commented about Blackrazor being a hack of Stormbringer. What I've never...
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