- GM Don’t List #1: Morphing Reality
- GM Don't List #2: Rolling to Failure
- GM Don’t List #3: Resolution Dithering
- GM Don’t List #4: Thou Shalt Not Hack
- GM Don’t List #5: Not Knowing the Rules
- GM Don’t List #6: Choose Your Own Adventure
- GM Don’t List #7: Preempting Investigation
- GM Don’t List #8: Mysteries With No Clues
- GM Don’t List #9: Fudging
Best of the Web - GM's Don't List
The Alexandrian has a series of posts called GM Don'ts. They are all good:
Subscribe to:
Post Comments (Atom)
Saw a Reel about Attacking the Character sheet
The reel is here . The Witches Hex removing a Death Save really resonated with me. I mean you talk to an old crone in town and she gives you...
-
Not that anyone probably cares but I thought I'd update what's been going on in my current campaign and my thoughts about it. Phande...
-
This is probably not the final format, I expect I'll bundle them with the city-states and campaign setting, but anyone that wants 7vil...
-
Why does every campaign you buy have to be an entire continent? Half the fun of being a DM is creating worlds so why steal that? There is th...
No comments:
Post a Comment