Yes, going forward. The GM knowing what's going to happen in the near future means they can have oracles predict the future, or foreshadow events to create a build-up as the historic event gets closer and closer. Events for the future, if appropriate, should be written up as Events. That is temporary changes to all of the encounter tables including possible associated adventure hooks. This might be part of the foreshadowing, maybe the characters will notice.
Of course not ever Event will change the encounter tables and the GM should be flexible to take character actions into account. If the characters do something that might change or kill the event the GM should do just that no matter how much work went into preparing the thing.
These following tables assumes a 12 month calendar with four seasons of three months each. You can make a more alien world but it's really not worth the bother, even Tolkien used the well known months in the Hobbit and Lord of the Rings.
Yearly Events
Yearly Events are events that take place on the national level. That is the kingdom, emperor or whatever. Everyone in the realm, and in the neighboring realms as well. Whenever reasonably possible the GM should try to link the events and/or reorder them to make sense.
- Roll 1d4 to determine how many events occur each year.
- Roll 1d12 to determine which month
- Roll 1d8 on the Event table
- Roll1d6 on the Table the corresponds to the result of Event table.
Table 1: Events Table
1d8 | Event |
---|---|
01 | Noble Business |
02 | Natural Disaster |
03 | Peace |
04 | Peace |
05 | Religious |
06 | War |
07 | War |
08 | War |
Table 2: Noble Business
1d6 | Event |
---|---|
01 | Birth |
02 | Death |
03 | Feud |
04 | Marriage |
05 | Scandal |
06 | Visitation |
Table 3: Natural Disaster
1d6 | Event |
---|---|
01 | Earthquake |
02 | Famine |
03 | Fire |
04 | Heat Wave |
05 | Plague |
06 | Storms |
Table 3: Peace
1d6 | Event |
---|---|
01 | Nothing Happens |
02 | Nothing Happens |
03 | Nothing Happens |
04 | Ruins Discovered |
05 | Fashion Trend sweeps the nation |
06 | Trade Route Opens |
Table 3: Religious Events
1d6 | Event |
---|---|
01 | Major Celebration |
02 | Minor Celebration |
03 | Inquisition |
04 | New Leader |
05 | Heretical Leader |
06 | Purge/Schism |
Table 4: War
1d6 | Event |
---|---|
01 | Civil War (Nobles fighting) |
02 | Dynastic War (Royals fighting) |
03 | Holy War (Recruiting/Crusade) |
04 | Peasant Revolt/Uprising |
05 | War, invading other |
06 | War, Invaded by others |
When creating a bunch of events it helps if the GM has a list of names appropriate for nobles as well as the name of the realm, Shire/County/ and settlement.
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