Found in a Box Part 9: Dwarves

Again, not actually in a Box, but still old stuff.

Dwarves
There are two basic types of Dwarves. They are the same physiologically, the differences are cultural. Grooming, clothes, & accent make it easy to tell one from the other.
  • Mountain Dwarves - They could best be described as unsophisticated. They live higher in the mountains and they 've learned to dislike Elves. Most stories of Elf Dwarf conflicts involve Mountain Dwarves. They braid and die their beards in ways that are both humorous and amazing. 
  • Hill Dwarves - Hill Dwarves that are more social which is a good thing now that Mountain Dwarf and the occasional Elf refugee have started filling up their cities. Still, the increased pace of war against the horde, and increased contact with the Elves, has increased Dwarven vs Elf resentment.
Roughly 75% of all Dwarves are born male but the constant wars have evened the numbers to 60%/40% male to female ratio. This imbalance colors the Dwarves view of the world driving most of them towards a life of hard work hoping to prove themselves enough to attract a mate. Dwarves are embarrassingly chivalrous as well regrading the ladies, of all races/species.

Female Dwarves are put on a pedestal and protected to a level that most consider stifling.

Dwarves marry only once. This cultural trait is strong and inflexible, which has caused havoc in their society as Vaults have fallen and widows are everywhere. Many widows have joined military bands seeking revenge and purpose in their lives.

Dwarven House
Mountain
Dwarf
Hill
Dwarf
House Size
01-04
01
Great House
--
02
Minor House
--
03-04
Common House
01-05
05-07
Fallen Great House
06-10
08-10
Fallen Lesser House
11-20
11-20
Fallen Common

Why Fallen?
Mountain
Dwarf
Hill
Dwarf
House Size
01-02
01-02
Over time House fortunes faded
--
03-10
Slaughtered in the fall of Aald Osst Ar
--
11
House Leaders were dishonored in the fall of Aald Osst Ar
03-10
12-18
Slaughtered in the fall of Aald Veztr Ar
11
19
Slaughtered in the fall of Morni Torak
12-20
20
House Leaders were dishonored in the fall of Morni Torak


House Unity
Mountain
Dwarf
Hill
Dwarf
Unity
01
01-02
Very close. Character lives at home
02
03-04
Reasonably close. Everyone gets together occasionally
03-04
05-07
House is more like a dozen different houses really
05-15
08-10
House has been decimated in numbers
16-20
11-20
Character is an orphan (possibly kicked out)

Rational for Adventure
Mountain
Dwarf
Hill
Dwarf
Rational
01-09
--
Suicidal Rage
10-17
01-02
Cold burning revenge
18
03-04
Restore House Glory
19
05-10
Recover House Artifacts
--
11-12
Earn enough to raise house/Start vault
--
13-18
Earn enough to attract love and settle down
20
19-20
Other

Scars & Wounds
Mountain
Dwarf
Hill
Dwarf
Scar
01-02
01
Limb hurts when its cold out
03-04
02
Missing 1d6 fingers or toes
05-06
03
1d6 scars on the face and neck
07-08
04
Burns along the b
09
05
Missing an eye or ear
10
06
Part of the scalp is a mass of scar tissue
11-13
07
Numerous teeth were knocked out, wooden teeth are adequate
14
--
Developed a drink now for tomorrow we may die personality
15
--
Agoraphobic, can't go outdoors for more than a few minutes without strong booze
16
--
Darkphobia, freaks out of the lights go out
17
--
Mumbler, tends to have unintelligible conversations with self
18
13
Psycho, only good Orc is a Dead Orc!
19
14
Multiple wounds, roll again
20
15-20
No wounds

Gained the Scars where?
Mountain
Dwarf
Hill
Dwarf
Scar
--
01-05
Fall of Vault Aald Veztr Ar (Old West Gold, a Hill Dwarf Vault)
01-02
06-10
Battle of Khaz Morni Rukh (Dead orc)
03-04
11
Battle of Khaz Valaz Dueger (Cowardly Duegar)
05-14
12
Fall of Vault Morni Torak (Dead Soul a Mountain Dwarf Vault)
15-15
13
Battle of Khaz of Burk Torak (Axe Soul)
17-19
14
Battle of Khaz Khazdul Heus (Dwarven Hammer)
20
15-20
Fall of Vault Aald Osst Ar (Old East Gold a Hill Dwarf Vault)
* Note the name Aald (Old) is a recent addition to the names of vaults that have fellen to Orcs.

Character Traits
1d6
Character Trait
1
Agoraphobic - Hate the outdoors. Must make a WIS save any time you go outside during the day and every day afterwards. Any fail means you'll try to return to the underground (cave, cavern, dungeon, basement, etc) the quickest way possible.
2
Besotten - Must make a WIS save or fall in love with an individual of the opposite sex. Save lasts 1d6 weeks per individual. When the save fails you will agree to whatever the individual says or does.
3
Drunkard - Love the drink, and must make a WIS save to decline a drink and tend to stop drinking only when blackout drunk.
4
Greedy - Accumulation of wealth is your goal, not for yourself mind you but to improve the lot of your clan and Vault.
5
One-upper - Dwarven pride causes you to provide examples of how Dwarves do something better, even if that something is a bit of a lie.
6
Rage-a-holic - Life is unfair and it makes you angry. You tend to go berserk when threatened.

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