Six-Pack - Succession Troubles

Dungeon Dozen is brilliant (and also on a long vacation or something), and I really like the idea of having short lists of options to help a GM creativity. Unfortunately I'm not creative enough to come up with 12 decent ideas each time the way the Dungeon Dozen does. So along those lines I present Six-pack which will be a list of six related items I find useful (or whatever I might be researching at the time). To start with I have Succession Troubles.

1d6
Succession Troubles
1
No Male Heir - King dies with no male heir. Claimants fight and may also vie for the hand of surviving daughter to give legitimacy to their claim.
2
Multiple Male Heirs - King's sons try to take his throne, or just regions of the realm.
3
Unacceptable Heir - The rightful heir is of the wrong religion, sect, or other, and isn't accepted by the people/nobles. Other more acceptable claimants arrive to fight for the throne.
4
Family Feud - Heir is challenged by a nephew with a better claim. For example King John's son Henry III was challenged by Arthur I the son of his John's older brother Geoffrey who had a better claim.
5
Heir is Illegitimate - Heir is declared illegitimate and other family members fight to take the throne. This is the Richard III scenario.
6
No Heir - King and Heir die at the same time leaving several claimants fighting for the throne.
These are all based on history, the male heir could just as easily be a female heir or other requirement in a matriarchal society.

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